Eternal Lords is the major, second expansion for the acclaimed strategy
game Age of Wonders III, marking one year of continuous development
since its release. With the introduction of the Tigran and Frostling
races and the new Necromancer class, players must adapt to a world on
the brink of cataclysmic change. New features such as the Race
Governance system, which allows players to tailor features of each race
in their empire to meet their strategic needs, add new layers of depth
to empire development and diplomacy. Embrace the forbidden powers and
reign for eternity!
Eternal Lords Content Includes:
The Necromancer Player Class: The Necromancer’s legions march to
establish an eternal kingdom, unifying all the world’s races in death.
The Necromancer creates spectacular undead units, such as the Bone
Collector, a crablike monstrosity which eats corpses to strengthen
itself. Other units are summoned, such as the Banshee, which invokes
despair in the hearts of the living. The Necromancer’s dark magic allows
players to convert towns to cities of the dead, filled obedient Ghoul
minions.
Torch Bearers, Grey Guard and Shadow Born Leader Specializations: These
Champions of Good, Neutrality and Evil respectively deepen the
alignment mechanics and provide players of all classes powers to
withstand the challenges of the new age. Learn spells to summon mighty
Angels, end game units who embody the essence of each alignment.
Frostling Player Race: Frostlings are a race of humanoids that emerged
from the frozen north. Lead by their Ice Queens, they embark on frequent
raids in warmer lands. Their seafaring skills, offensive fighting style
and frost magic spread fear among the coastline villages they pillage.
Frostings are even more deadly in their home arctic clime, where they
build cities carved into the very glaciers they hope will someday grow
to cover the earth.
Tigran Player Race: These feline humanoids hail from remote desert
lands. They worship the sun and track the cycle of day and night; life
and death. Their natural curiosity about necromancy and the passing of
regal souls into kingdoms of glory in the afterlife inspires them to
construct massive tombs. Tigrans are natural sprinters, capable of
moving far faster in combat than members of the other races, and are
familiar with shape changing magic, allowing their mystics to transform
into Dire Panthers.
Eternal Lords Story Campaign. An epic battle of the forces of creation:
fire versus ice, life versus death. As Arvik, heir to a broken
Frostling kingdom, you awaken forbidden necromantic powers to reclaim
your realm. You will find unlikely allies, and must choose between your
Frostling roots or the full potential of your new found powers.
Cosmic Happenings: The dawn of the Eternal Lords has triggered
cataclysmic events that can radically shift fortunes. These events occur
as the game progresses, disrupting the best laid plans and providing
opportunities for cunning players to gain an advantage. Falling Clouds
can fill the world with mist, giving shock weakness to machine and
armored units and reducing sight range, while the March of the Troll
King can cause armies of trolls to rampage across the map.
Race Governance: Relations are now tracked per race, allowing you to
make careful decisions who to make war with. Declaring war on an Elven
city might give you a quick conquest, but don’t expect your Elven
citizens to be happy about it afterwards! As your relations with each
race improve, you will be able to earn unique racial perks that boost
your armies and economy.
Unifier Victory Condition. When reaching maximum Governance for a Race,
the production of a Unity Beacon is unlocked in cities of that race.
Building Unity Beacons for the number of races set in the victory
condition, makes you the Great Unifier and wins the game
A dozen Mysterious Map Locations: Capture the Reef Colony Dwelling,
home to horrors of the deep, and discover new treasure sites such as the
Lich’s Castle, Temple of the Sands and the Hall of the Forefathers to
benefit your empire.
Plus New Hero Items, Standalone Scenarios and more! Eternal Lords
incorporates feedback from the community and coincides with a free
update adding: Play by Email "a-synch" Multiplayer Mode: which lets you
play Age of Wonders III when you want. You get an email notification
when it’s your turn, boot the game and Triumph’s server automatically
sends and receives your game data for you.
New content and features are integrated into the updated Random Map Generator.
System Requirements
MINIMUM:
OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 8.1
Processor: Intel Core 2 Duo E6600 @ 2.4 Ghz or AMD Athlon 64 X2 5000+ @2.6 Ghz
Memory: 2 GB RAM
Graphics: nVidia 8800 / ATi Radeon HD 3870 with 512MB or Laptop integrated Intel HD 3000 with 3GB system ram
DirectX: Version 9.0c
Network: Broadband Internet connection
Hard Drive: 10 GB available space
Sound Card: DirectX 9 Compatible
Download Age of Wonders III Eternal Lords-CODEX For PC Direct Link
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Size: 3.67 GB