Wednesday, March 23, 2016

Gears of War is a military science fiction third-person shooter video game franchise developed by Epic Games and now owned by Microsoft Studios. The series focuses on the conflict between humanity, the subterranean reptilian hominids known as the Locust Horde, and their mutated counterparts, the Lambent. The franchise consists of four third-person shooter video games, which have also been supplemented by a comic book series and five novels. According to Microsoft, the Gears of War series has sold over 22 million units and earned over $1 Billion (USD) in revenue as of January 2014.[1][2][3][4]
The first installment, titled Gears of War, was released on November 7, 2006 for the Xbox 360. The game follows protagonist Marcus Fenix, a soldier in the Coalition of Ordered Governments tasked to lead a last-ditch effort to destroy the Locust Horde and save humanity. Two subsequent titles, Gears of War 2 (2008) and Gears of War 3 (2011), continued Fenix and humanity’s ongoing conflict with the Locust Horde and Lambent forces. In 2013, Epic Games and Microsoft released Gears of War: Judgment, a prequel to the series’ first title, which instead focuses on Damon Baird, one of Fenix's squad-mates.[5]
Gears of War was developed by Epic Games. Cliff Bleszinski, who has previously worked on Epic’s Unreal Tournament games, served the series’ lead game designer for the first three installments. He was inspired by gameplay elements from Resident Evil 4, Kill Switch, and Bionic Commando.[6] The series was also guided by Rod Fergusson, the executive producer and director of development of Epic Games until 2012.[7][8] All four installments of the Gears of War series used a modified version of the Unreal Engine 3 engine.[9][10] On January 27, 2014 Microsoft acquired all rights to the franchise from Epic Games. Canadian studio Black Tusk is developing the next Gears of War game for Xbox One.[11]
Gears of War became one of the bestselling franchises for the Xbox 360.[12] The series is well known for its emphasis on cover-based combat system, in which players can use objects to avoid gunfire or safely engage enemies.[13] All four installments in Gears of War featured several multiplayer modes that allowed players to compete against each other or team-up to battle AI opponents on Xbox Live. The Gears of War games have been amongst the most popular and most played titles on Xbox 
 
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